

Some of the requests will be pretty simple, while others-particularly the large monster hunts requested at Daeq Faezol and the "Mixed Feelings" quest-will not. Check your map list to see where new quests are lurking (signified by the envelope icon) and find out who needs your help. Several new sidequests will open up all over the world after travel to and from Rena becomes available. Not only will they yield lots of EXP, CP, and Gald, but they'll also reward you with very valuable artifacts and skill-granting character Titles. and the best way to do this is by tackling all of those sidequests you've left dangling, recipes you've left uncooked, training quests you haven't cleared, and fish you haven't caught. You've got plenty of time to spend on strengthening yourself. Rena might be sucking out all of the astral energy from Dahna, but since this game operates on JRPG Standard Time it's not going to kill the planet anytime soon. Now's The Time To Tie Up Loose Sidequest Ends This will also allow you to make new weapons and accessories with the materials found inside the Renan dungeons. While many enemies will respawn, several key fights (such as large enemies blocking corridors) will not. If your party is exhausted and you're low on supplies, it's best to return to the surface via fast travel and delve back in later. Fortunately, there are a couple of teleporter warps you can activate throughout to give you a shortcut to and from the Renan surface. Because of its sheer size and difficulty, it's better to explore it bit by bit. You might also want to read our Tales of Arise review.Įven though you've landed on Rena, you don't need to explore the entirety of the final dungeon immediately. If you need a more rudimentary look at Tales of Arise, be sure to check out our beginner's guide. Fear not, however-our guide will help you survive and conquer the final challenges Tales of Arise presents you. It's a significant difficulty spike that can catch some players off-guard. You'll find yourself facing enemies many levels higher than your party members, swarming you with Artes and rapid attacks, wearing you down before throwing huge guardian monsters at you to finish you off. It's not going to be easy, and you'll likely see that the moment you drop ship on Rena. And now, as you come to the end of Tales of Arise, it's time to set foot on Rena, the world that once seemed impossibly far away, to quell the Great Spirit that wants to consume all. You've learned the truth of the Crown Contest and the Sovereign.
